ResInsight/ApplicationCode/ProjectDataModel/RimIntersectionCollection.cpp
Kristian Bendiksen 6e43fee396 #4857 Fix RicNewWellPathIntersectionFeature picking.
Also avoid confusing active view change.
2019-10-29 09:01:11 +01:00

324 lines
12 KiB
C++

/////////////////////////////////////////////////////////////////////////////////
//
// Copyright (C) 2015- Statoil ASA
// Copyright (C) 2015- Ceetron Solutions AS
//
// ResInsight is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// ResInsight is distributed in the hope that it will be useful, but WITHOUT ANY
// WARRANTY; without even the implied warranty of MERCHANTABILITY or
// FITNESS FOR A PARTICULAR PURPOSE.
//
// See the GNU General Public License at <http://www.gnu.org/licenses/gpl.html>
// for more details.
//
/////////////////////////////////////////////////////////////////////////////////
#include "RimIntersectionCollection.h"
#include "Rim2dIntersectionView.h"
#include "Rim2dIntersectionViewCollection.h"
#include "Rim3dView.h"
#include "RimCase.h"
#include "RimIntersection.h"
#include "RimIntersectionBox.h"
#include "RimSimWellInView.h"
#include "Riu3DMainWindowTools.h"
#include "RivIntersectionBoxPartMgr.h"
#include "RivIntersectionPartMgr.h"
CAF_PDM_SOURCE_INIT( RimIntersectionCollection, "CrossSectionCollection" );
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
RimIntersectionCollection::RimIntersectionCollection()
{
CAF_PDM_InitObject( "Intersections", ":/CrossSections16x16.png", "", "" );
CAF_PDM_InitFieldNoDefault( &m_intersections, "CrossSections", "Intersections", "", "", "" );
m_intersections.uiCapability()->setUiHidden( true );
CAF_PDM_InitFieldNoDefault( &m_intersectionBoxes, "IntersectionBoxes", "IntersectionBoxes", "", "", "" );
m_intersectionBoxes.uiCapability()->setUiHidden( true );
CAF_PDM_InitField( &isActive, "Active", true, "Active", "", "", "" );
isActive.uiCapability()->setUiHidden( true );
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
RimIntersectionCollection::~RimIntersectionCollection()
{
m_intersections.deleteAllChildObjects();
m_intersectionBoxes.deleteAllChildObjects();
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
caf::PdmFieldHandle* RimIntersectionCollection::objectToggleField()
{
return &isActive;
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
void RimIntersectionCollection::applySingleColorEffect()
{
if ( !this->isActive() ) return;
for ( RimIntersection* cs : m_intersections )
{
if ( cs->isActive )
{
cs->intersectionPartMgr()->applySingleColorEffect();
}
}
for ( RimIntersectionBox* cs : m_intersectionBoxes )
{
if ( cs->isActive )
{
cs->intersectionBoxPartMgr()->applySingleColorEffect();
}
}
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
void RimIntersectionCollection::updateCellResultColor( size_t timeStepIndex,
const cvf::ScalarMapper* scalarColorMapper,
const RivTernaryScalarMapper* ternaryColorMapper )
{
if ( !this->isActive() ) return;
for ( RimIntersection* cs : m_intersections )
{
if ( cs->isActive )
{
cs->intersectionPartMgr()->updateCellResultColor( timeStepIndex, scalarColorMapper, ternaryColorMapper );
}
}
for ( RimIntersectionBox* cs : m_intersectionBoxes )
{
if ( cs->isActive )
{
cs->intersectionBoxPartMgr()->updateCellResultColor( timeStepIndex );
}
}
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
void RimIntersectionCollection::appendPartsToModel( Rim3dView& view,
cvf::ModelBasicList* model,
cvf::Transform* scaleTransform )
{
if ( !isActive ) return;
for ( RimIntersection* cs : m_intersections )
{
if ( cs->isActive )
{
cs->intersectionPartMgr()->appendNativeCrossSectionFacesToModel( model, scaleTransform );
cs->intersectionPartMgr()->appendMeshLinePartsToModel( model, scaleTransform );
cs->intersectionPartMgr()->appendPolylinePartsToModel( view, model, scaleTransform );
}
}
for ( RimIntersectionBox* cs : m_intersectionBoxes )
{
if ( cs->isActive )
{
cs->intersectionBoxPartMgr()->appendNativeCrossSectionFacesToModel( model, scaleTransform );
cs->intersectionBoxPartMgr()->appendMeshLinePartsToModel( model, scaleTransform );
if ( cs->show3dManipulator() )
{
cs->appendManipulatorPartsToModel( model );
}
}
}
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
void RimIntersectionCollection::rebuildGeometry()
{
for ( RimIntersection* intersection : m_intersections )
{
intersection->rebuildGeometry();
}
for ( RimIntersectionBox* intersectionBox : m_intersectionBoxes )
{
intersectionBox->rebuildGeometry();
}
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
std::vector<RimIntersection*> RimIntersectionCollection::intersections() const
{
return m_intersections.childObjects();
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
std::vector<RimIntersectionBox*> RimIntersectionCollection::intersectionBoxes() const
{
return m_intersectionBoxes.childObjects();
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
void RimIntersectionCollection::recomputeSimWellBranchData()
{
for ( const auto& intersection : intersections() )
{
intersection->recomputeSimulationWellBranchData();
}
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
void RimIntersectionCollection::appendIntersectionAndUpdate( RimIntersection* intersection, bool allowActiveViewChange )
{
m_intersections.push_back( intersection );
syncronize2dIntersectionViews();
updateConnectedEditors();
Riu3DMainWindowTools::selectAsCurrentItem( intersection, allowActiveViewChange );
Rim3dView* rimView = nullptr;
firstAncestorOrThisOfType( rimView );
if ( rimView )
{
rimView->scheduleCreateDisplayModelAndRedraw();
}
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
void RimIntersectionCollection::appendIntersectionNoUpdate( RimIntersection* intersection )
{
m_intersections.push_back( intersection );
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
void RimIntersectionCollection::syncronize2dIntersectionViews()
{
RimCase* ownerCase = nullptr;
this->firstAncestorOrThisOfTypeAsserted( ownerCase );
ownerCase->intersectionViewCollection()->syncFromExistingIntersections( true );
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
void RimIntersectionCollection::scheduleCreateDisplayModelAndRedraw2dIntersectionViews()
{
for ( RimIntersection* isection : m_intersections )
{
if ( isection->correspondingIntersectionView() )
{
isection->correspondingIntersectionView()->scheduleCreateDisplayModelAndRedraw();
}
}
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
void RimIntersectionCollection::appendIntersectionBoxAndUpdate( RimIntersectionBox* intersectionBox )
{
m_intersectionBoxes.push_back( intersectionBox );
updateConnectedEditors();
Riu3DMainWindowTools::selectAsCurrentItem( intersectionBox, false );
Rim3dView* rimView = nullptr;
firstAncestorOrThisOfType( rimView );
if ( rimView )
{
rimView->scheduleCreateDisplayModelAndRedraw();
}
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
void RimIntersectionCollection::appendIntersectionBoxNoUpdate( RimIntersectionBox* intersectionBox )
{
m_intersectionBoxes.push_back( intersectionBox );
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
void RimIntersectionCollection::fieldChangedByUi( const caf::PdmFieldHandle* changedField,
const QVariant& oldValue,
const QVariant& newValue )
{
if ( changedField == &isActive )
{
updateUiIconFromToggleField();
Rim3dView* rimView = nullptr;
firstAncestorOrThisOfType( rimView );
if ( rimView )
{
rimView->scheduleCreateDisplayModelAndRedraw();
}
}
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
bool RimIntersectionCollection::hasActiveIntersectionForSimulationWell( const RimSimWellInView* simWell ) const
{
if ( !isActive ) return false;
for ( RimIntersection* cs : m_intersections )
{
if ( cs->isActive && cs->type() == RimIntersection::CS_SIMULATION_WELL && cs->simulationWell() == simWell )
{
return true;
}
}
return false;
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
void RimIntersectionCollection::updateIntersectionBoxGeometry()
{
for ( RimIntersectionBox* intersectionBox : m_intersectionBoxes )
{
intersectionBox->updateBoxManipulatorGeometry();
}
}