ResInsight/ApplicationCode/ReservoirDataModel/RigWellPathIntersectionTools.h
Jacob Støren c0d493f690 #1558 Move Hexintersection methods to a separate file
To make it easierr to see and use from other code.
2017-06-14 14:16:20 +02:00

69 lines
3.0 KiB
C++

/////////////////////////////////////////////////////////////////////////////////
//
// Copyright (C) 2017 Statoil ASA
//
// ResInsight is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// ResInsight is distributed in the hope that it will be useful, but WITHOUT ANY
// WARRANTY; without even the implied warranty of MERCHANTABILITY or
// FITNESS FOR A PARTICULAR PURPOSE.
//
// See the GNU General Public License at <http://www.gnu.org/licenses/gpl.html>
// for more details.
//
/////////////////////////////////////////////////////////////////////////////////
#pragma once
#include "RigCell.h"
#include "RigHexIntersectionTools.h"
#include "cvfVector3.h"
#include <array>
class RigWellPath;
class RigMainGrid;
class RigEclipseCaseData;
//==================================================================================================
///
//==================================================================================================
struct WellPathCellIntersectionInfo {
WellPathCellIntersectionInfo(size_t cellIndex, cvf::Vec3d startPoint, cvf::Vec3d endPoint, cvf::Vec3d internalCellLengths)
: cellIndex(cellIndex),
startPoint(startPoint),
endPoint(endPoint),
internalCellLengths(internalCellLengths)
{}
size_t cellIndex;
cvf::Vec3d startPoint;
cvf::Vec3d endPoint;
cvf::Vec3d internalCellLengths; // intersectionLengthsInCellCS
};
//==================================================================================================
///
//==================================================================================================
class RigWellPathIntersectionTools
{
public:
static std::vector<WellPathCellIntersectionInfo> findCellsIntersectedByPath(const RigEclipseCaseData* caseData, const std::vector<cvf::Vec3d>& pathCoords);
static std::vector<HexIntersectionInfo> getIntersectedCells(const RigMainGrid* grid, const std::vector<cvf::Vec3d>& coords);
static cvf::Vec3d calculateLengthInCell(const std::array<cvf::Vec3d, 8>& hexCorners, const cvf::Vec3d& startPoint, const cvf::Vec3d& endPoint);
static cvf::Vec3d calculateLengthInCell(const RigMainGrid* grid, size_t cellIndex, const cvf::Vec3d& startPoint, const cvf::Vec3d& endPoint);
static std::vector<size_t> findCloseCells(const RigMainGrid* grid, const cvf::BoundingBox& bb);
static size_t findCellFromCoords(const RigMainGrid* caseData, const cvf::Vec3d& coords, bool* foundCell);
private:
static void removeEnteringIntersections(std::vector<HexIntersectionInfo>* intersections);
};