ResInsight/Fwk/VizFwk/LibRender/cvfLibRender.h
Sigurd Pettersen ce9a65ee41
VizFwk housekeeping (#11026)
Housekeeping in VizFwk in preparation for introducing support for QOpenGLWidget and Qt6

* Adjusted unit tests to changes in source code
* Use Qt5 as default and removed copying of Qt DLLs
* Removed support for Qt4
* Removed the CVF_OPENGL_ES define. If we ever want to re-introduce support fro OpenGLES/Angle it should be handled differently.
*Added include of <locale.h>
* Added target for running Glsl2Include in order to build cvfShaderSourceStrings.h
* Removed all usage of CVF_USING_CMAKE
* Removed visual studio project files
2024-01-09 14:38:57 +01:00

114 lines
4.0 KiB
C

//##################################################################################################
//
// Custom Visualization Core library
// Copyright (C) 2011-2013 Ceetron AS
//
// This library may be used under the terms of either the GNU General Public License or
// the GNU Lesser General Public License as follows:
//
// GNU General Public License Usage
// This library is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This library is distributed in the hope that it will be useful, but WITHOUT ANY
// WARRANTY; without even the implied warranty of MERCHANTABILITY or
// FITNESS FOR A PARTICULAR PURPOSE.
//
// See the GNU General Public License at <<http://www.gnu.org/licenses/gpl.html>>
// for more details.
//
// GNU Lesser General Public License Usage
// This library is free software; you can redistribute it and/or modify
// it under the terms of the GNU Lesser General Public License as published by
// the Free Software Foundation; either version 2.1 of the License, or
// (at your option) any later version.
//
// This library is distributed in the hope that it will be useful, but WITHOUT ANY
// WARRANTY; without even the implied warranty of MERCHANTABILITY or
// FITNESS FOR A PARTICULAR PURPOSE.
//
// See the GNU Lesser General Public License at <<http://www.gnu.org/licenses/lgpl-2.1.html>>
// for more details.
//
//##################################################################################################
// Doxygen module definition
/// \ingroup VizFramework
/// @{
/// \defgroup Render Render module
/// @}
#include "cvfBufferObjectManaged.h"
#include "cvfCamera.h"
#include "cvfDrawable.h"
#include "cvfDrawableGeo.h"
#include "cvfDrawableText.h"
#include "cvfDrawableVectors.h"
#include "cvfFixedAtlasFont.h"
#include "cvfFont.h"
#include "cvfFramebufferObject.h"
#include "cvfGeometryBuilderDrawableGeo.h"
#include "cvfGlyph.h"
#include "cvfHitDetail.h"
#include "cvfMatrixState.h"
#include "cvfOpenGL.h"
#include "cvfOglRc.h"
#include "cvfOpenGLCapabilities.h"
#include "cvfOpenGLContext.h"
#include "cvfOpenGLContextGroup.h"
#include "cvfOpenGLResourceManager.h"
#include "cvfOpenGLTypes.h"
#include "cvfOverlayAxisCross.h"
#include "cvfOverlayColorLegend.h"
#include "cvfOverlayImage.h"
#include "cvfOverlayScalarMapperLegend.h"
#include "cvfOverlayItem.h"
#include "cvfOverlayTextBox.h"
#include "cvfPrimitiveSet.h"
#include "cvfPrimitiveSetDirect.h"
#include "cvfPrimitiveSetIndexedUInt.h"
#include "cvfPrimitiveSetIndexedUShort.h"
#include "cvfPrimitiveSetIndexedUIntScoped.h"
#include "cvfRenderbufferObject.h"
#include "cvfRenderState.h"
#include "cvfRenderStateBlending.h"
#include "cvfRenderStateColorMask.h"
#include "cvfRenderStateCullFace.h"
#include "cvfRenderStateDepth.h"
#include "cvfRenderStateFrontFace.h"
#include "cvfRenderStateLine.h"
#include "cvfRenderStatePoint.h"
#include "cvfRenderStatePolygonMode.h"
#include "cvfRenderStatePolygonOffset.h"
#include "cvfRenderStateSet.h"
#include "cvfRenderStateStencil.h"
#include "cvfRenderStateTextureBindings.h"
#include "cvfRenderStateTracker.h"
#include "cvfSampler.h"
#include "cvfScalarMapper.h"
#include "cvfScalarMapperRangeBased.h"
#include "cvfScalarMapperDiscreteLinear.h"
#include "cvfScalarMapperDiscreteLog.h"
#include "cvfScalarMapperContinuousLinear.h"
#include "cvfScalarMapperContinuousLog.h"
#include "cvfScalarMapperUniformLevels.h"
#include "cvfShader.h"
#include "cvfShaderSourceProvider.h"
#include "cvfShaderProgram.h"
#include "cvfShaderProgramGenerator.h"
#include "cvfShaderSourceRepository.h"
#include "cvfShaderSourceRepositoryFile.h"
#include "cvfTexture.h"
#include "cvfTextureImage.h"
#include "cvfUniform.h"
#include "cvfUniformSet.h"
#include "cvfVertexAttribute.h"
#include "cvfVertexBundle.h"
#include "cvfViewport.h"
#include "cvfRenderState_FF.h"
#include "cvfTexture2D_FF.h"