ResInsight/Fwk/VizFwk/LibRender/cvfOverlayItem.cpp
sigurdp fbfbdfca84 Integrate Fwk updates from ResInsight/Perforce
Integrated Fwk updates in Resinsight branch up to changelist 173.
Summary of changes:
* Rewrite of cvf::OverlayItem to allow fixed user controlled positioning
of the items.
* Removed pure virtual functions OverlayItem::maximumSize() and
OverlayItem::minimumSize().
* Use caf::AboutDialog instead of modified cvfqt::BasicAboutDialog.
* Removed lapack from link line due to fail on Ubuntu 12.04 when lapack
isn't installed.
* Fix in OpenGLContext::saveOpenGLState() to avoid application
corruption when running on RedHat with VMWare.
* Removed unused font manager.
* Console assert handler only calls __debugbreak() if debugger is
present. Otherwise, calls abort(). Done after trouble running gtest
death tests.
* Made component access functions in Color3f, Color3ub, Color4f,
Color4ub inline.
* Added conversion functions between TextureImage and QImage to
cvfqt::Utils class.
* Optimized TextureImage::setPixel() - relies on new inlined
component-wise access functions for Color4ub.
* Added TextureImage::clear() and non-const version of
TextureImage::ptr().
2013-10-31 14:57:52 +01:00

149 lines
5.6 KiB
C++

//##################################################################################################
//
// Custom Visualization Core library
// Copyright (C) 2011-2013 Ceetron AS
//
// This library may be used under the terms of either the GNU General Public License or
// the GNU Lesser General Public License as follows:
//
// GNU General Public License Usage
// This library is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This library is distributed in the hope that it will be useful, but WITHOUT ANY
// WARRANTY; without even the implied warranty of MERCHANTABILITY or
// FITNESS FOR A PARTICULAR PURPOSE.
//
// See the GNU General Public License at <<http://www.gnu.org/licenses/gpl.html>>
// for more details.
//
// GNU Lesser General Public License Usage
// This library is free software; you can redistribute it and/or modify
// it under the terms of the GNU Lesser General Public License as published by
// the Free Software Foundation; either version 2.1 of the License, or
// (at your option) any later version.
//
// This library is distributed in the hope that it will be useful, but WITHOUT ANY
// WARRANTY; without even the implied warranty of MERCHANTABILITY or
// FITNESS FOR A PARTICULAR PURPOSE.
//
// See the GNU Lesser General Public License at <<http://www.gnu.org/licenses/lgpl-2.1.html>>
// for more details.
//
//##################################################################################################
#include "cvfBase.h"
#include "cvfOverlayItem.h"
#include "cvfRect.h"
namespace cvf {
//==================================================================================================
///
/// \class cvf::OverlayItem
/// \ingroup Render
///
/// A base class for all overlay items
///
/// The default layout scheme is OverlayItem::HORIZONTAL and the default anchor corner is
/// OverlayItem::BOTTOM_LEFT. Note that when the items are laid out by a Rendering, items with
/// the OverlayItem::HORIZONTAL layout scheme will be placed first.
///
//==================================================================================================
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
OverlayItem::OverlayItem()
: m_layoutScheme(HORIZONTAL),
m_anchorCorner(BOTTOM_LEFT),
m_fixedPosition(0, 0)
{
}
//--------------------------------------------------------------------------------------------------
/// Specify how this overlay item should be laid out
///
/// The default value for \a layoutScheme is OverlayItem::HORIZONTAL, and the default value
/// for \a anchorCorner is OverlayItem::BOTTOM_LEFT.
//--------------------------------------------------------------------------------------------------
void OverlayItem::setLayout(LayoutScheme layoutScheme, AnchorCorner anchorCorner)
{
CVF_ASSERT(layoutScheme == HORIZONTAL || layoutScheme == VERTICAL);
m_layoutScheme = layoutScheme;
m_anchorCorner = anchorCorner;
m_fixedPosition.set(0, 0);
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
void OverlayItem::setLayoutFixedPosition(const Vec2i& fixedPosition)
{
m_layoutScheme = FIXED_POSITION;
m_anchorCorner = BOTTOM_LEFT;
m_fixedPosition = fixedPosition;
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
OverlayItem::LayoutScheme OverlayItem::layoutScheme() const
{
return m_layoutScheme;
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
OverlayItem::AnchorCorner OverlayItem::anchorCorner() const
{
return m_anchorCorner;
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
cvf::Vec2i OverlayItem::fixedPosition() const
{
return m_fixedPosition;
}
//--------------------------------------------------------------------------------------------------
/// \fn virtual Vec2ui OverlayItem::sizeHint() = 0;
///
/// Returns the the size hint of this overlay item.
///
/// The returned size should be in pixels. Derived classes must implement this function.
/// The size returned by this function is currently the exact same size that will be passed in as
/// the \a size parameter to the render() or pick() member functions.
//--------------------------------------------------------------------------------------------------
//--------------------------------------------------------------------------------------------------
/// Do hit test on the overlay item.
///
/// Base class only does a check against the bounding box represented by \position and \size.
//--------------------------------------------------------------------------------------------------
bool OverlayItem::pick(int x, int y, const Vec2i& position, const Vec2ui& size)
{
Recti oglRect(position, static_cast<int>(size.x()), static_cast<int>(size.y()));
return oglRect.contains(Vec2i(x, y));
}
} // namespace cvf