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102 lines
3.4 KiB
C++
102 lines
3.4 KiB
C++
//##################################################################################################
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//
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// Custom Visualization Core library
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// Copyright (C) 2011-2013 Ceetron AS
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//
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// This library may be used under the terms of either the GNU General Public License or
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// the GNU Lesser General Public License as follows:
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//
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// GNU General Public License Usage
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// This library is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// This library is distributed in the hope that it will be useful, but WITHOUT ANY
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// WARRANTY; without even the implied warranty of MERCHANTABILITY or
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// FITNESS FOR A PARTICULAR PURPOSE.
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//
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// See the GNU General Public License at <<http://www.gnu.org/licenses/gpl.html>>
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// for more details.
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//
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// GNU Lesser General Public License Usage
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// This library is free software; you can redistribute it and/or modify
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// it under the terms of the GNU Lesser General Public License as published by
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// the Free Software Foundation; either version 2.1 of the License, or
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// (at your option) any later version.
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//
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// This library is distributed in the hope that it will be useful, but WITHOUT ANY
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// WARRANTY; without even the implied warranty of MERCHANTABILITY or
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// FITNESS FOR A PARTICULAR PURPOSE.
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//
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// See the GNU Lesser General Public License at <<http://www.gnu.org/licenses/lgpl-2.1.html>>
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// for more details.
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//
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//##################################################################################################
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#pragma once
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#include "cvfVector2.h"
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namespace cvf {
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//==================================================================================================
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//
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//
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//
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//==================================================================================================
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template <typename T>
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class Rect
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{
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public:
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Rect();
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Rect(T minX, T minY, T width, T height);
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Rect(const Vector2<T>& min, T width, T height);
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Rect(const Rect& rect);
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Rect& operator=(const Rect& rhs);
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Vector2<T> min() const;
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Vector2<T> max() const;
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T width() const;
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T height() const;
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Vector2<T> center() const;
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void setMin(const Vector2<T>& min);
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void setWidth(T width);
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void setHeight(T height);
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bool isValid() const;
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void normalize();
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void include(const Vector2<T>& coord);
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void include(const Rect& rect);
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bool contains(const Vector2<T>& coord) const;
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bool intersects(const Rect& rect) const;
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void translate(const Vector2<T>& offset);
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bool segmentIntersect(const Vec2d& p1, const Vec2d& p2, Vec2d* intersect1, Vec2d* intersect2);
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static Rect fromMinMax(const Vector2<T>& min, const Vector2<T>& max);
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private:
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static bool clipTest(double p, double q, double *u1, double *u2);
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private:
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Vector2<T> m_minPos; ///< Position of left lower corner
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T m_width; ///< Width
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T m_height; ///< Height
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};
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typedef Rect<float> Rectf; ///< A rect with float components
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typedef Rect<double> Rectd; ///< A rect with double components
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typedef Rect<int> Recti; ///< A rect with integer components
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typedef Rect<uint> Rectui; ///< A rect with unsigned integer components
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}
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#include "cvfRect.inl"
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