Files
ResInsight/VisualizationModules/LibRender/cvfGeometryBuilderDrawableGeo.h
2012-05-18 09:45:23 +02:00

55 lines
2.0 KiB
C++

//##################################################################################################
//
// Custom Visualization Core library
// Copyright (C) 2011-2012 Ceetron AS
//
// This library is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This library is distributed in the hope that it will be useful, but WITHOUT ANY
// WARRANTY; without even the implied warranty of MERCHANTABILITY or
// FITNESS FOR A PARTICULAR PURPOSE.
//
// See the GNU General Public License at <<http://www.gnu.org/licenses/gpl.html>>
// for more details.
//
//##################################################################################################
#pragma once
#include "cvfGeometryBuilder.h"
#include "cvfDrawableGeo.h"
namespace cvf {
//==================================================================================================
//
// Concrete geometry builder class for building geometry to a drawable geo
//
//==================================================================================================
class GeometryBuilderDrawableGeo : public GeometryBuilder
{
public:
GeometryBuilderDrawableGeo();
//GeometryBuilderDrawableGeo(bool requireVerticesBeforeAdd = true);
virtual uint addVertices(const Vec3fArray& vertices);
virtual uint vertexCount() const;
virtual void transformVertexRange(uint startIdx, uint endIdx, const Mat4f& mat);
virtual void addTriangle(uint i0, uint i1, uint i2);
virtual void addQuad(uint i0, uint i1, uint i2, uint i3);
//virtual void addQuadByVertices(const Vec3f& v0, const Vec3f& v1, const Vec3f& v2, const Vec3f& v3);
ref<DrawableGeo> drawableGeo() const;
private:
std::vector<Vec3f> m_vertices;
std::vector<uint> m_faceList;
};
}