Merge pull request #948 from joakim-hove/simulatorstate-remove-unused
Simulatorstate remove unused
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4e46bb3fa4
@ -6,40 +6,6 @@
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using namespace Opm;
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bool
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SimulatorState::equals (const SimulatorState& other,
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double epsilon) const {
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bool equal = (num_phases_ == other.num_phases_);
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// if we use &=, then all the tests will be run regardless
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equal = equal && vectorApproxEqual( pressure() , other.pressure() , epsilon);
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equal = equal && vectorApproxEqual( temperature() , other.temperature() , epsilon);
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equal = equal && vectorApproxEqual( facepressure() , other.facepressure() , epsilon);
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equal = equal && vectorApproxEqual( faceflux() , other.faceflux() , epsilon);
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equal = equal && vectorApproxEqual( saturation() , other.saturation() , epsilon);
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return equal;
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}
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bool
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SimulatorState::vectorApproxEqual(const std::vector<double>& v1,
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const std::vector<double>& v2,
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double epsilon) {
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if (v1.size() != v2.size()) {
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return false;
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}
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for (size_t i = 0; i < v1.size(); i++) {
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const double diff = std::abs(v1[i] - v2[i]);
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const double scale = std::abs(v1[i]) + std::abs(v2[i]);
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if (diff > epsilon * scale) {
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return false;
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}
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}
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return true;
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}
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void
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SimulatorState::init(int number_of_cells, int number_of_faces, int num_phases)
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@ -97,42 +63,3 @@ SimulatorState::registerFaceData( const std::string& name, const int components,
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return pos ;
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}
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template <typename Props> void
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SimulatorState::setFirstSat(const std::vector<int>& cells,
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const Props& props,
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ExtremalSat es)
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{
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if (cells.empty()) {
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return;
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}
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int n = cells.size();
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std::vector<double> smin(num_phases_*n);
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std::vector<double> smax(num_phases_*n);
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props.satRange(n, &cells[0], &smin[0], &smax[0]);
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std::vector< double >& sat = saturation();
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const double* svals = (es == MinSat) ? &smin[0] : &smax[0];
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for (int ci = 0; ci < n; ++ci) {
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const int cell = cells[ci];
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sat[num_phases_*cell] = svals[num_phases_*ci];
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sat[num_phases_*cell + 1] = 1.0 - sat[num_phases_*cell];
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}
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}
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// template instantiations for all known (to this library) subclasses
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// of SimulatorState that will call this method. notice that there are
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// no empty angle brackets after "template" -- that would have been
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// specialization instead
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#include <opm/core/props/BlackoilPropertiesInterface.hpp>
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#include <opm/core/props/IncompPropertiesInterface.hpp>
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template void
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SimulatorState::setFirstSat <IncompPropertiesInterface> (
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const std::vector<int> &cells,
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const IncompPropertiesInterface &props,
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ExtremalSat es);
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template void
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SimulatorState::setFirstSat <BlackoilPropertiesInterface> (
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const std::vector<int> &cells,
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const BlackoilPropertiesInterface &props,
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ExtremalSat es);
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@ -17,8 +17,6 @@ namespace Opm
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virtual void init(int number_of_cells, int number_of_faces, int num_phases);
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enum ExtremalSat { MinSat, MaxSat };
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protected:
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/// \brief pressure per cell.
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static const int pressureId_ = 0;
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@ -32,18 +30,6 @@ namespace Opm
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/// \brief The fluxes at the faces.
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static const int faceFluxId_ = 1;
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/**
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* Initialize the first saturation to maximum value. This method
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* should be considered deprecated. Avoid to use it!
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*
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* \tparam Props Fluid and rock properties that pertain to this
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* kind of simulation. Currently, only Blackoil-
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* and IncompPropertiesInterface are supported.
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*/
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template <typename Props>
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void setFirstSat(const std::vector<int>& cells,
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const Props& props,
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ExtremalSat es);
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public:
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int numPhases() const { return num_phases_; }
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int numCells () const { return num_cells_; }
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@ -61,13 +47,6 @@ namespace Opm
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const std::vector<double>& faceflux () const { return faceData_[ faceFluxId_ ]; }
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const std::vector<double>& saturation () const { return cellData_[ saturationId_ ]; }
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/**
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* Compare this state with another, to see if they are different
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* only within a small margin.
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*/
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virtual bool equals(const SimulatorState& other,
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double epsilon = 1e-8) const;
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std::vector< std::vector<double> >& cellData() { return cellData_; }
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const std::vector< std::vector<double> >& cellData() const { return cellData_; }
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@ -94,19 +73,6 @@ namespace Opm
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/// \brief names for the face data
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std::vector< std::string > faceDataNames_;
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protected:
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/**
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* Check if two vectors are equal within a margin.
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*
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* @param epsilon Relative difference that is tolerated for the
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* vectors to still be considered equal.
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*
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* @return True if every element is within the margin, false if
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* there is at least one that is not.
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*/
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static bool vectorApproxEqual(const std::vector<double>& v1,
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const std::vector<double>& v2,
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double epsilon);
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};
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} // namespace Opm
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