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rename "bbox" to "boundingBox"
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@@ -294,7 +294,7 @@ public:
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private:
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bool onLeftSide_(const GlobalPosition &pos) const
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{ return pos[0] < (this->bboxMin()[0] + this->bboxMax()[0]) / 2; }
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{ return pos[0] < (this->boundingBoxMin()[0] + this->boundingBoxMax()[0]) / 2; }
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void setupInitialFluidStates_()
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{
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