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rename "bbox" to "boundingBox"
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@@ -334,7 +334,7 @@ private:
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{ return pos[dim - 1] < eps_; }
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bool onUpperBoundary_(const GlobalPosition &pos) const
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{ return pos[dim - 1] > this->bboxMax()[dim - 1] - eps_; }
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{ return pos[dim - 1] > this->boundingBoxMax()[dim - 1] - eps_; }
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bool isInLens_(const GlobalPosition &pos) const
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{
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