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rename "bbox" to "boundingBox"
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@@ -361,10 +361,10 @@ public:
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private:
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bool onLeftBoundary_(const GlobalPosition &pos) const
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{ return pos[0] < this->bboxMin()[0] + eps_; }
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{ return pos[0] < this->boundingBoxMin()[0] + eps_; }
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bool onRightBoundary_(const GlobalPosition &pos) const
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{ return pos[0] > this->bboxMax()[0] - eps_; }
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{ return pos[0] > this->boundingBoxMax()[0] - eps_; }
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void setupInitialFluidState_()
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{
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