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Make Simulator Update Operation Public
This is an independently useful operation that is applicable outside of just the ACTIONX processing.
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Bård Skaflestad
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a212a1b82e
@@ -99,7 +99,6 @@ public:
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void evalUDQAssignments(const unsigned episodeIdx,
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UDQState& udq_state);
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private:
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/// Convey dynamic updates triggered by an action block back to the
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/// running simulator.
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///
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@@ -125,6 +124,7 @@ private:
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const TransFunc& updateTrans,
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bool& commit_wellstate);
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private:
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/// Static properties such as permeability and transmissibility.
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EclipseState& ecl_state_;
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