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remove unused variable
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@@ -95,8 +95,6 @@ protected:
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const auto& ugrid = this->ebos_simulator_.vanguard().grid();
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const auto& grid = eclState.getInputGrid();
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auto globalCellIdx = ugrid.globalCell();
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// We hack the cell depth values for now. We can actually get it from elementcontext pos
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this->cell_depth_.resize(this->size(), this->aquiferDepth());
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this->alphai_.resize(this->size(), 1.0);
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@@ -98,9 +98,6 @@ protected:
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const auto& ugrid = this->ebos_simulator_.vanguard().grid();
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const auto& grid = eclState.getInputGrid();
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auto globalCellIdx = ugrid.globalCell();
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// We hack the cell depth values for now. We can actually get it from elementcontext pos
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this->cell_depth_.resize(this->size(), this->aquiferDepth());
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this->alphai_.resize(this->size(), 1.0);
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