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https://github.com/OPM/opm-simulators.git
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make the build of flow fully parallelizable
so far, the actual specializations of the simulator were compiled into
the `libopmsimulators` library and the build of the glue code
(`flow.cpp`) thus needed to be deferred until the library was fully
built. Since the compilation of the glue code requires a full property
hierarchy for handling command line parameters, this arrangement
significantly increases the build time for systems with a sufficient
number of parallel build processes. ("sufficient" here means 8 or more
threads, i.e., a quadcore system with hyperthreading is sufficient
provided that it has enough main memory.)
the new approach is not to include these objects in
`libopmsimulators`, but to directly deal with them in the `flow`
binary. this allows all of them and the glue code to be compiled in
parallel.
compilation time on my machine before this change:
```
> touch ../opm/autodiff/BlackoilModelEbos.hpp; time make -j32 flow 2> /dev/null
Scanning dependencies of target opmsimulators
[ 2%] Building CXX object CMakeFiles/opmsimulators.dir/opm/simulators/flow_ebos_gasoil.cpp.o
[ 2%] Building CXX object CMakeFiles/opmsimulators.dir/opm/simulators/flow_ebos_oilwater.cpp.o
[ 2%] Building CXX object CMakeFiles/opmsimulators.dir/opm/simulators/flow_ebos_blackoil.cpp.o
[ 2%] Building CXX object CMakeFiles/opmsimulators.dir/opm/simulators/flow_ebos_solvent.cpp.o
[ 4%] Building CXX object CMakeFiles/opmsimulators.dir/opm/simulators/flow_ebos_polymer.cpp.o
[ 6%] Building CXX object CMakeFiles/opmsimulators.dir/opm/simulators/flow_ebos_energy.cpp.o
[ 6%] Building CXX object CMakeFiles/opmsimulators.dir/opm/simulators/flow_ebos_oilwater_polymer.cpp.o
[ 6%] Linking CXX static library lib/libopmsimulators.a
[ 97%] Built target opmsimulators
Scanning dependencies of target flow
[100%] Building CXX object CMakeFiles/flow.dir/examples/flow.cpp.o
[100%] Linking CXX executable bin/flow
[100%] Built target flow
real 1m45.692s
user 8m47.195s
sys 0m11.533s
```
after:
```
> touch ../opm/autodiff/BlackoilModelEbos.hpp; time make -j32 flow 2> /dev/null
[ 91%] Built target opmsimulators
Scanning dependencies of target flow
[ 93%] Building CXX object CMakeFiles/flow.dir/flow/flow.cpp.o
[ 95%] Building CXX object CMakeFiles/flow.dir/flow/flow_ebos_gasoil.cpp.o
[ 97%] Building CXX object CMakeFiles/flow.dir/flow/flow_ebos_oilwater_polymer.cpp.o
[100%] Building CXX object CMakeFiles/flow.dir/flow/flow_ebos_polymer.cpp.o
[100%] Building CXX object CMakeFiles/flow.dir/flow/flow_ebos_oilwater.cpp.o
[100%] Building CXX object CMakeFiles/flow.dir/flow/flow_ebos_solvent.cpp.o
[100%] Building CXX object CMakeFiles/flow.dir/flow/flow_ebos_blackoil.cpp.o
[100%] Building CXX object CMakeFiles/flow.dir/flow/flow_ebos_energy.cpp.o
[100%] Linking CXX executable bin/flow
[100%] Built target flow
real 1m21.597s
user 8m49.476s
sys 0m10.973s
```
(this corresponds to a ~20% reduction of the time spend on waiting for
the compiler.)
This commit is contained in:
31
flow/flow_ebos_solvent.hpp
Normal file
31
flow/flow_ebos_solvent.hpp
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@@ -0,0 +1,31 @@
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/*
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This file is part of the Open Porous Media project (OPM).
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OPM is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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OPM is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with OPM. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef FLOW_EBOS_SOLVENT_HPP
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#define FLOW_EBOS_SOLVENT_HPP
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#include <opm/parser/eclipse/Deck/Deck.hpp>
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#include <opm/parser/eclipse/EclipseState/EclipseState.hpp>
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#include <opm/parser/eclipse/EclipseState/Schedule/Schedule.hpp>
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#include <opm/parser/eclipse/EclipseState/SummaryConfig/SummaryConfig.hpp>
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namespace Opm {
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void flowEbosSolventSetDeck(Deck &deck, EclipseState& eclState, Schedule& schedule, SummaryConfig& summary_config);
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int flowEbosSolventMain(int argc, char** argv);
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}
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#endif // FLOW_EBOS_SOLVENT_HPP
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