Commit Graph

157 Commits

Author SHA1 Message Date
Andreas Lauser
c919b1e6e1 flow_ebos: set the correct pressure value in all cases
for the gas-only case with vaporized oil enabled, the oil pressure was
used, but ebos uses the gas pressure as a primary variable in that
case. (the reason is that it is faster to check if oil appears if the
gas pressure is available in that case.) This patch corrects that and
does no longer use the PrimaryVariables::set$FOO_PV() methods because
these methods are hard to keep in sync with the indices for the
primary-variables-as-a-Dune::FieldVector feature (which is actually
quite important for the linear solver).
2016-08-12 16:52:36 +02:00
Andreas Lauser
8e81023e1d BlackoilModelEbos: remove redundant constructor parameters 2016-08-09 18:38:23 +02:00
Andreas Lauser
626d3e1da5 flow_ebos: only instantiate a single deck and a single EclipseState 2016-08-09 18:38:23 +02:00
Andreas Lauser
adb8a2cf96 fix the end-of-episode detection code 2016-08-09 18:38:23 +02:00
Andreas Lauser
f29bf8f694 flow_ebos: retrieve the simulation grid from the ebos simulator object 2016-08-09 18:38:23 +02:00
Andreas Lauser
77f103fca5 instantiate the ebos Simulator object in SimulatorFullyImplicitBlackoilEbos
this gets rid of some ugly hacks with static variables...
2016-08-09 18:38:23 +02:00
Robert Kloefkorn
3db63b0a22 add flow_ebos, an ebos based simulator
it uses ebos for linearization of the mass balance equations and the
current flow code from opm-simulators for all the rest. currently, the
results match the ones from plain `flow` for SPE1, SPE9 and Norne, but
performance is not optimal: on SPE9, converting from and to the legacy
data structures takes about a third of the time to do the actual mass
balance assembly. nevertheless `flow_ebos` is almost as fast as plain
`flow` for SPE9. (for Norne `flow_ebos` is about 15% slower, even
though the results match quite closely. the reason for this is that it
requires more iterations for some reason.)
2016-08-09 18:38:23 +02:00