opm-simulators/tests/gpuistl/test_GpuSeqILU0.cpp
2024-08-23 11:12:13 +02:00

236 lines
7.8 KiB
C++

/*
Copyright 2022-2023 SINTEF AS
This file is part of the Open Porous Media project (OPM).
OPM is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
OPM is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with OPM. If not, see <http://www.gnu.org/licenses/>.
*/
#include <config.h>
#define BOOST_TEST_MODULE TestGpuSeqILU0
#define BOOST_TEST_NO_MAIN
#include <boost/mpl/list.hpp>
#include <boost/test/unit_test.hpp>
#include <dune/common/parallel/mpihelper.hh>
#include <dune/istl/bcrsmatrix.hh>
#include <dune/istl/preconditioners.hh>
#include <opm/simulators/linalg/gpuistl/GpuSeqILU0.hpp>
#include <opm/simulators/linalg/gpuistl/GpuVector.hpp>
#include <opm/simulators/linalg/gpuistl/PreconditionerAdapter.hpp>
#include <opm/simulators/linalg/gpuistl/detail/gpu_safe_call.hpp>
#include <limits>
#include <memory>
using NumericTypes = boost::mpl::list<double, float>;
BOOST_AUTO_TEST_CASE_TEMPLATE(TestFiniteDifference1D, T, NumericTypes)
{
// Here we will test a simple 1D finite difference scheme for
// the Laplace equation:
//
// -\Delta u = f on [0,1]
//
// Using a central difference approximation of \Delta u, this can
// be approximated by
//
// -(u_{i+1}-2u_i+u_{i-1})/Dx^2 = f(x_i)
//
// giving rise to the matrix
//
// -2 1 0 0 ... 0 0
// 1 -2 1 0 0 ... 0
// ....
// 0 0 0 ...1 -2 1
// 0 0 0 ... 1 -2
const int N = 5;
const int nonZeroes = N * 3 - 2;
using M = Dune::FieldMatrix<T, 1, 1>;
using SpMatrix = Dune::BCRSMatrix<M>;
using Vector = Dune::BlockVector<Dune::FieldVector<T, 1>>;
using GpuILU0 = Opm::gpuistl::GpuSeqILU0<SpMatrix, Opm::gpuistl::GpuVector<T>, Opm::gpuistl::GpuVector<T>>;
SpMatrix B(N, N, nonZeroes, SpMatrix::row_wise);
for (auto row = B.createbegin(); row != B.createend(); ++row) {
// Add nonzeros for left neighbour, diagonal and right neighbour
if (row.index() > 0) {
row.insert(row.index() - 1);
}
row.insert(row.index());
if (row.index() < B.N() - 1) {
row.insert(row.index() + 1);
}
}
// This might not be the most elegant way of filling in a Dune sparse matrix, but it works.
for (int i = 0; i < N; ++i) {
B[i][i] = -2;
if (i < N - 1) {
B[i][i + 1] = 1;
}
if (i > 0) {
B[i][i - 1] = 1;
}
}
auto duneILU = Dune::SeqILU<SpMatrix, Vector, Vector>(B, 1.0);
auto gpuILU = Opm::gpuistl::PreconditionerAdapter<Vector, Vector, GpuILU0>(std::make_shared<GpuILU0>(B, 1.0));
// check for the standard basis {e_i}
// (e_i=(0,...,0, 1 (i-th place), 0, ..., 0))
for (int i = 0; i < N; ++i) {
Vector inputVector(N);
inputVector[i][0] = 1.0;
Vector outputVectorDune(N);
Vector outputVectorCuistl(N);
duneILU.apply(outputVectorDune, inputVector);
gpuILU.apply(outputVectorCuistl, inputVector);
for (int component = 0; component < N; ++component) {
BOOST_CHECK_CLOSE(outputVectorDune[component][0],
outputVectorCuistl[component][0],
std::numeric_limits<T>::epsilon() * 1000);
}
}
// Now we check that we can update the matrix. We basically just negate B
B *= -1.0;
auto duneILUNew = Dune::SeqILU<SpMatrix, Vector, Vector>(B, 1.0);
gpuILU.update();
// check for the standard basis {e_i}
// (e_i=(0,...,0, 1 (i-th place), 0, ..., 0))
for (int i = 0; i < N; ++i) {
Vector inputVector(N);
inputVector[i][0] = 1.0;
Vector outputVectorDune(N);
Vector outputVectorCuistl(N);
duneILUNew.apply(outputVectorDune, inputVector);
gpuILU.apply(outputVectorCuistl, inputVector);
for (int component = 0; component < N; ++component) {
BOOST_CHECK_CLOSE(outputVectorDune[component][0],
outputVectorCuistl[component][0],
std::numeric_limits<T>::epsilon() * 1000);
}
}
}
BOOST_AUTO_TEST_CASE_TEMPLATE(TestFiniteDifferenceBlock2, T, NumericTypes)
{
// Here we will test a simple 1D finite difference scheme for
// the Laplace equation:
//
// -\Delta u = f on [0,1]
//
// Using a central difference approximation of \Delta u, this can
// be approximated by
//
// -(u_{i+1}-2u_i+u_{i-1})/Dx^2 = f(x_i)
//
// giving rise to the matrix
//
// -2 1 0 0 ... 0 0
// 1 -2 1 0 0 ... 0
// ....
// 0 0 0 ...1 -2 1
// 0 0 0 ... 1 -2
const int N = 5;
const int nonZeroes = N * 3 - 2;
using M = Dune::FieldMatrix<T, 2, 2>;
using SpMatrix = Dune::BCRSMatrix<M>;
using Vector = Dune::BlockVector<Dune::FieldVector<T, 2>>;
using GpuILU0 = Opm::gpuistl::GpuSeqILU0<SpMatrix, Opm::gpuistl::GpuVector<T>, Opm::gpuistl::GpuVector<T>>;
SpMatrix B(N, N, nonZeroes, SpMatrix::row_wise);
for (auto row = B.createbegin(); row != B.createend(); ++row) {
row.insert(row.index());
if (row.index() < N - 1) {
row.insert(row.index() + 1);
}
if (row.index() > 0) {
row.insert(row.index() - 1);
}
}
// This might not be the most elegant way of filling in a Dune sparse matrix, but it works.
for (int i = 0; i < N; ++i) {
B[i][i][0][0] = -2;
B[i][i][1][1] = -2;
B[i][i][0][1] = 1;
B[i][i][1][0] = 1;
}
auto duneILU = Dune::SeqILU<SpMatrix, Vector, Vector>(B, 1.0);
auto gpuILU = Opm::gpuistl::PreconditionerAdapter<Vector, Vector, GpuILU0>(std::make_shared<GpuILU0>(B, 1.0));
// check for the standard basis {e_i}
// (e_i=(0,...,0, 1 (i-th place), 0, ..., 0))
for (int i = 0; i < N; ++i) {
Vector inputVector(N);
inputVector[i][0] = 1.0;
Vector outputVectorDune(N);
Vector outputVectorCuistl(N);
duneILU.apply(outputVectorDune, inputVector);
gpuILU.apply(outputVectorCuistl, inputVector);
for (int component = 0; component < N; ++component) {
BOOST_CHECK_CLOSE(outputVectorDune[component][0],
outputVectorCuistl[component][0],
std::numeric_limits<T>::epsilon() * 1000);
}
}
// Now we check that we can update the matrix. We basically just negate B
B *= -1.0;
auto duneILUNew = Dune::SeqILU<SpMatrix, Vector, Vector>(B, 1.0);
gpuILU.update();
// check for the standard basis {e_i}
// (e_i=(0,...,0, 1 (i-th place), 0, ..., 0))
for (int i = 0; i < N; ++i) {
Vector inputVector(N);
inputVector[i][0] = 1.0;
Vector outputVectorDune(N);
Vector outputVectorCuistl(N);
duneILUNew.apply(outputVectorDune, inputVector);
gpuILU.apply(outputVectorCuistl, inputVector);
for (int component = 0; component < N; ++component) {
BOOST_CHECK_CLOSE(outputVectorDune[component][0],
outputVectorCuistl[component][0],
std::numeric_limits<T>::epsilon() * 1000);
}
}
}
bool
init_unit_test_func()
{
return true;
}
int
main(int argc, char** argv)
{
[[maybe_unused]] const auto& helper = Dune::MPIHelper::instance(argc, argv);
boost::unit_test::unit_test_main(&init_unit_test_func, argc, argv);
}