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in any reasonable simulator which reads an ECL deck the deck is going
to decide which saturation function is to be used and not the outside
code. also, the table this which function will be using is not really the
calling code's business. (for any reasonable deck it is always going to
be a non-uniform table so it makes a lot of sense to avoid unnecessary
complexity IMO.)
this patch temporarily removes the ability to use anything except the
ECL default saturation function ("Gwseg"). this ability will be
restored later in this patch series.