311 Commits

Author SHA1 Message Date
Rex Zhe Li
72ab9f803e merge with morphLBM to incorporate the newest backend updates 2020-02-04 13:28:57 -05:00
JamesEMcclure
c426aa7d1d remove deprecated pressure BC routines 2020-02-03 15:13:45 -05:00
JamesEMcclure
79669b30d0 merging with morphLBM (may be some problems still) 2020-02-03 14:30:03 -05:00
Rex Zhe Li
793d294aa3 CPU version update: remove the higher-order terms in body force 2020-02-01 17:03:42 -05:00
Rex Zhe Li
50e4b5a9ba add the greyscale effective viscosity back, but by default it is set equal to the normal viscosity 2020-02-01 14:04:39 -05:00
Rex Zhe Li
69ee9f79cb Some updates:(1)add different fq initialization for BGK and IMRT;(2)user can choose collision model 2020-01-31 15:15:26 -05:00
Rex Zhe Li
6e7cb83254 add pressure to output data 2020-01-29 23:49:36 -05:00
Mark Berrill
0f91767b6c Moving more MPI calls to the wrapper 2020-01-28 12:33:36 -05:00
Mark Berrill
d1f714a82e Adding MPI wrapper class 2020-01-28 08:51:32 -05:00
Mark Berrill
acb2d30454 Fixing compile warnings 2020-01-22 12:19:04 -05:00
Rex Zhe Li
060bee7b44 GPU version of incompressible greysacle MRT model is ready 2020-01-18 22:52:04 -05:00
Rex Zhe Li
7e4e91a06b The CPU version of incompressible MRT greyscale model is available now 2020-01-18 18:43:20 -05:00
Rex Zhe Li
9fa091a49d save the work, CPU versions seem to work, but need non-unity porosity test 2020-01-17 18:46:28 -05:00
Rex Zhe Li
cddcfa0188 fix the bug and now have a workable greyscale BGK model in both CPU and GPU 2019-12-10 16:54:42 -05:00
Rex Zhe Li
86beafab8a save the work for cpu version 2019-11-21 13:43:32 -05:00
JamesEMcclure
cf28b2794b created skeleton for greyscale model 2019-11-20 13:20:11 -05:00
JamesEMcclure
1acae53d82 Merge branch 'morphLBM' of github.com:JamesEMcClure/LBPM-WIA 2019-11-14 11:30:58 -05:00
JamesEMcclure
22e330ca26 fix color bug 2019-11-14 09:52:37 -05:00
JamesEMcclure
471b786333 Merge branch 'morphLBM' of github.com:JamesEMcClure/LBPM-WIA into morphLBM 2019-09-09 15:06:32 -04:00
JamesEMcclure
bfb2e6f85d fix factor of 19 in color 2019-09-09 10:17:47 -04:00
James E McClure
bc1e23adf3 Merge branch 'master' of github.com:JamesEMcClure/LBPM-WIA 2018-09-23 00:00:14 -04:00
James E McClure
379b731069 gpu color clenaup 2018-09-22 17:15:00 -04:00
James E McClure
20fdfe39b0 Merge branch 'master' of github.com:JamesEMcClure/LBPM-WIA 2018-09-07 13:08:13 -04:00
James E McClure
b4936bfa28 fix phase field init 2018-09-04 22:00:33 -04:00
James E McClure
50f26adcca fix phase field init 2018-09-04 21:40:44 -04:00
James E McClure
11252ecb38 better phase field init 2018-09-04 21:34:00 -04:00
James E McClure
2af69c02fa Merge branch 'master' of github.com:JamesEMcClure/LBPM-WIA 2018-08-03 17:54:06 -04:00
James E McClure
7d8f3f00c8 fixed Vel bug 2018-08-03 14:59:42 -04:00
James E McClure
37541278c9 refactor color 2018-08-03 14:52:39 -04:00
James E McClure
6662698836 dfh force 2018-07-18 13:05:58 -04:00
James E McClure
431fa44d5f Merge branch 'master' of github.com:JamesEMcClure/LBPM-WIA 2018-07-10 22:49:30 -04:00
James E McClure
e71c2c97db Force-based wetting condition for GPU 2018-07-03 08:07:22 -04:00
James E McClure
f1c1fc54f0 wetting BC as external force 2018-07-02 14:59:27 -04:00
James E McClure
2e8382cceb Added OPM headers 2018-06-11 15:19:05 -04:00
James E McClure
1ea25e1dff added correction into DFH gradient (promising) 2018-05-02 23:03:45 -04:00
James E McClure
8550c57e76 debugging dfh bubble 2018-05-02 21:12:37 -04:00
James E McClure
3838920d9c fixed typo 2018-05-01 21:06:41 -04:00
James E McClure
c5127e18c5 key peices for dfh algorithm in place 2018-05-01 20:50:05 -04:00
James E McClure
c5243960cc Added ScaLBL_Gradient_Unpack function 2018-05-01 14:17:45 -04:00
James E McClure
5c3f4cf38d small cleanup 2018-05-01 13:47:45 -04:00
James E McClure
fc365e9aba DFH gradient works (no comm yet) 2018-05-01 11:13:26 -04:00
James E McClure
b73bcf21f0 phase init 2018-04-30 15:04:03 -04:00
James E McClure
41fedfc9f6 Updating initialization routine for possible memory issue 2018-04-30 15:00:26 -04:00
James E McClure
1173082022 dfh in progress 2018-04-30 10:27:38 -04:00
James E McClure
bfa4d61035 frame dfh simulator compiles 2018-04-24 17:05:46 -04:00
James E McClure
d3043ab2d6 starting dfh color lbm 2018-04-23 13:17:10 -04:00
James E McClure
39f5a2daf2 Updated Extras.cpp for new cuda stuff (doesn't do anythin on cpu) 2018-04-19 09:09:37 -04:00
James E McClure
d985d4eb30 BGK model for AA 2018-03-29 22:50:28 -04:00
James E McClure
9ee65a3a29 BGK model for AA 2018-03-29 22:49:44 -04:00
James E McClure
96d4a82cae Reverted to non-mass conserving color bc 2018-03-26 21:59:19 -04:00