Rex Zhe Li
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72ab9f803e
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merge with morphLBM to incorporate the newest backend updates
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2020-02-04 13:28:57 -05:00 |
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JamesEMcclure
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c426aa7d1d
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remove deprecated pressure BC routines
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2020-02-03 15:13:45 -05:00 |
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JamesEMcclure
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79669b30d0
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merging with morphLBM (may be some problems still)
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2020-02-03 14:30:03 -05:00 |
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Rex Zhe Li
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793d294aa3
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CPU version update: remove the higher-order terms in body force
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2020-02-01 17:03:42 -05:00 |
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Rex Zhe Li
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50e4b5a9ba
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add the greyscale effective viscosity back, but by default it is set equal to the normal viscosity
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2020-02-01 14:04:39 -05:00 |
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Rex Zhe Li
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69ee9f79cb
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Some updates:(1)add different fq initialization for BGK and IMRT;(2)user can choose collision model
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2020-01-31 15:15:26 -05:00 |
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Rex Zhe Li
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6e7cb83254
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add pressure to output data
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2020-01-29 23:49:36 -05:00 |
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Mark Berrill
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0f91767b6c
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Moving more MPI calls to the wrapper
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2020-01-28 12:33:36 -05:00 |
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Mark Berrill
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d1f714a82e
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Adding MPI wrapper class
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2020-01-28 08:51:32 -05:00 |
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Mark Berrill
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acb2d30454
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Fixing compile warnings
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2020-01-22 12:19:04 -05:00 |
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Rex Zhe Li
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060bee7b44
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GPU version of incompressible greysacle MRT model is ready
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2020-01-18 22:52:04 -05:00 |
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Rex Zhe Li
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7e4e91a06b
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The CPU version of incompressible MRT greyscale model is available now
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2020-01-18 18:43:20 -05:00 |
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Rex Zhe Li
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9fa091a49d
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save the work, CPU versions seem to work, but need non-unity porosity test
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2020-01-17 18:46:28 -05:00 |
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Rex Zhe Li
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cddcfa0188
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fix the bug and now have a workable greyscale BGK model in both CPU and GPU
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2019-12-10 16:54:42 -05:00 |
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Rex Zhe Li
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86beafab8a
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save the work for cpu version
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2019-11-21 13:43:32 -05:00 |
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JamesEMcclure
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cf28b2794b
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created skeleton for greyscale model
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2019-11-20 13:20:11 -05:00 |
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JamesEMcclure
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1acae53d82
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Merge branch 'morphLBM' of github.com:JamesEMcClure/LBPM-WIA
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2019-11-14 11:30:58 -05:00 |
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JamesEMcclure
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22e330ca26
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fix color bug
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2019-11-14 09:52:37 -05:00 |
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JamesEMcclure
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471b786333
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Merge branch 'morphLBM' of github.com:JamesEMcClure/LBPM-WIA into morphLBM
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2019-09-09 15:06:32 -04:00 |
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JamesEMcclure
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bfb2e6f85d
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fix factor of 19 in color
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2019-09-09 10:17:47 -04:00 |
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James E McClure
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bc1e23adf3
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Merge branch 'master' of github.com:JamesEMcClure/LBPM-WIA
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2018-09-23 00:00:14 -04:00 |
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James E McClure
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379b731069
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gpu color clenaup
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2018-09-22 17:15:00 -04:00 |
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James E McClure
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20fdfe39b0
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Merge branch 'master' of github.com:JamesEMcClure/LBPM-WIA
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2018-09-07 13:08:13 -04:00 |
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James E McClure
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b4936bfa28
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fix phase field init
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2018-09-04 22:00:33 -04:00 |
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James E McClure
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50f26adcca
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fix phase field init
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2018-09-04 21:40:44 -04:00 |
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James E McClure
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11252ecb38
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better phase field init
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2018-09-04 21:34:00 -04:00 |
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James E McClure
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2af69c02fa
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Merge branch 'master' of github.com:JamesEMcClure/LBPM-WIA
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2018-08-03 17:54:06 -04:00 |
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James E McClure
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7d8f3f00c8
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fixed Vel bug
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2018-08-03 14:59:42 -04:00 |
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James E McClure
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37541278c9
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refactor color
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2018-08-03 14:52:39 -04:00 |
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James E McClure
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6662698836
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dfh force
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2018-07-18 13:05:58 -04:00 |
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James E McClure
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431fa44d5f
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Merge branch 'master' of github.com:JamesEMcClure/LBPM-WIA
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2018-07-10 22:49:30 -04:00 |
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James E McClure
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e71c2c97db
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Force-based wetting condition for GPU
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2018-07-03 08:07:22 -04:00 |
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James E McClure
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f1c1fc54f0
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wetting BC as external force
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2018-07-02 14:59:27 -04:00 |
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James E McClure
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2e8382cceb
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Added OPM headers
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2018-06-11 15:19:05 -04:00 |
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James E McClure
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1ea25e1dff
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added correction into DFH gradient (promising)
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2018-05-02 23:03:45 -04:00 |
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James E McClure
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8550c57e76
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debugging dfh bubble
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2018-05-02 21:12:37 -04:00 |
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James E McClure
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3838920d9c
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fixed typo
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2018-05-01 21:06:41 -04:00 |
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James E McClure
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c5127e18c5
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key peices for dfh algorithm in place
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2018-05-01 20:50:05 -04:00 |
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James E McClure
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c5243960cc
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Added ScaLBL_Gradient_Unpack function
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2018-05-01 14:17:45 -04:00 |
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James E McClure
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5c3f4cf38d
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small cleanup
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2018-05-01 13:47:45 -04:00 |
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James E McClure
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fc365e9aba
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DFH gradient works (no comm yet)
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2018-05-01 11:13:26 -04:00 |
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James E McClure
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b73bcf21f0
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phase init
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2018-04-30 15:04:03 -04:00 |
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James E McClure
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41fedfc9f6
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Updating initialization routine for possible memory issue
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2018-04-30 15:00:26 -04:00 |
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James E McClure
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1173082022
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dfh in progress
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2018-04-30 10:27:38 -04:00 |
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James E McClure
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bfa4d61035
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frame dfh simulator compiles
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2018-04-24 17:05:46 -04:00 |
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James E McClure
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d3043ab2d6
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starting dfh color lbm
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2018-04-23 13:17:10 -04:00 |
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James E McClure
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39f5a2daf2
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Updated Extras.cpp for new cuda stuff (doesn't do anythin on cpu)
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2018-04-19 09:09:37 -04:00 |
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James E McClure
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d985d4eb30
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BGK model for AA
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2018-03-29 22:50:28 -04:00 |
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James E McClure
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9ee65a3a29
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BGK model for AA
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2018-03-29 22:49:44 -04:00 |
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James E McClure
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96d4a82cae
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Reverted to non-mass conserving color bc
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2018-03-26 21:59:19 -04:00 |
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