Commit Graph
173 Commits
Author SHA1 Message Date
James McClure 92d56af3b4 template for freelee model 2020-09-25 16:18:54 -04:00
Rex Zhe Li d8a1837ba0 save the work; to be continued to clean up the code 2020-08-19 11:31:32 -04:00
Rex Zhe Li 2180f7b2bf resolve merge conflict 2020-08-18 18:02:28 -04:00
Rex Zhe Li 7aad36e37a CPU also available, make greyscaleColor equivalent single-phase model available 2020-06-24 22:07:21 -04:00
Rex Zhe Li 2621a7718f Greyscale Color model; both CPU and GPU versions are ready 2020-06-15 22:41:01 -04:00
Rex Zhe Li d4e0c97277 Merge branch 'Greyscale' into Greyscale_dev 2020-05-06 11:24:37 -04:00
Rex Zhe Li 3a21a142c4 fix bugs: add some missing terms in the IMRT collsion terms 2020-05-06 11:12:50 -04:00
Rex Zhe Li cc14324c33 GPU version ONLY; two-phase greyscale model; save the work 2020-04-07 15:29:33 -04:00
James McClure cfa40bdcba fix declare 2020-04-07 13:57:29 -04:00
James McClure 3b006fbc3c reflect BC for D3Q7 2020-04-07 10:38:21 -04:00
Rex Zhe Li 6e065f3fe3 Revert "CPU standard MRT absperm simulator: move the body force execution from normal space to moment space"
This reverts commit 7405344dac.
2020-04-04 10:30:56 -04:00
James McClure 735b3f5d3e fix argfs 2020-04-03 20:29:37 -04:00
James McClure e4d836e7fc add reflection condition for color grad 2020-04-03 20:24:29 -04:00
James McClure 10b630662a fix reflection name 2020-04-03 10:00:17 -04:00
James McClure e64d44e438 added D3Q19 reflection BVC 2020-04-03 09:30:55 -04:00
JamesEMcclure ec634d9326 Merge branch 'Greyscale' of github.com:JamesEMcClure/LBPM-WIA into bugfix 2020-04-02 10:33:04 -04:00
JamesEMcclure 05cafcb525 fix failed merge 2020-03-17 21:44:45 -04:00
JamesEMcclure 9f5b44dfe4 Revert "Moving more MPI calls to the wrapper"
This reverts commit 0f91767b6c.
2020-03-17 21:23:18 -04:00
Rex Zhe Li 7405344dac CPU standard MRT absperm simulator: move the body force execution from normal space to moment space 2020-02-25 14:19:23 -05:00
Rex Zhe Li 72ab9f803e merge with morphLBM to incorporate the newest backend updates 2020-02-04 13:28:57 -05:00
JamesEMcclure c426aa7d1d remove deprecated pressure BC routines 2020-02-03 15:13:45 -05:00
JamesEMcclure 79669b30d0 merging with morphLBM (may be some problems still) 2020-02-03 14:30:03 -05:00
Rex Zhe Li 793d294aa3 CPU version update: remove the higher-order terms in body force 2020-02-01 17:03:42 -05:00
Rex Zhe Li 50e4b5a9ba add the greyscale effective viscosity back, but by default it is set equal to the normal viscosity 2020-02-01 14:04:39 -05:00
Rex Zhe Li 69ee9f79cb Some updates:(1)add different fq initialization for BGK and IMRT;(2)user can choose collision model 2020-01-31 15:15:26 -05:00
Rex Zhe Li 6e7cb83254 add pressure to output data 2020-01-29 23:49:36 -05:00
Mark Berrill 0f91767b6c Moving more MPI calls to the wrapper 2020-01-28 12:33:36 -05:00
Mark Berrill d1f714a82e Adding MPI wrapper class 2020-01-28 08:51:32 -05:00
Mark Berrill acb2d30454 Fixing compile warnings 2020-01-22 12:19:04 -05:00
Rex Zhe Li 060bee7b44 GPU version of incompressible greysacle MRT model is ready 2020-01-18 22:52:04 -05:00
Rex Zhe Li 7e4e91a06b The CPU version of incompressible MRT greyscale model is available now 2020-01-18 18:43:20 -05:00
Rex Zhe Li 9fa091a49d save the work, CPU versions seem to work, but need non-unity porosity test 2020-01-17 18:46:28 -05:00
Rex Zhe Li cddcfa0188 fix the bug and now have a workable greyscale BGK model in both CPU and GPU 2019-12-10 16:54:42 -05:00
Rex Zhe Li 86beafab8a save the work for cpu version 2019-11-21 13:43:32 -05:00
JamesEMcclure cf28b2794b created skeleton for greyscale model 2019-11-20 13:20:11 -05:00
JamesEMcclure 22e330ca26 fix color bug 2019-11-14 09:52:37 -05:00
JamesEMcclure bfb2e6f85d fix factor of 19 in color 2019-09-09 10:17:47 -04:00
James E McClure 379b731069 gpu color clenaup 2018-09-22 17:15:00 -04:00
James E McClure b4936bfa28 fix phase field init 2018-09-04 22:00:33 -04:00
James E McClure 50f26adcca fix phase field init 2018-09-04 21:40:44 -04:00
James E McClure 11252ecb38 better phase field init 2018-09-04 21:34:00 -04:00
James E McClure 7d8f3f00c8 fixed Vel bug 2018-08-03 14:59:42 -04:00
James E McClure 37541278c9 refactor color 2018-08-03 14:52:39 -04:00
James E McClure 6662698836 dfh force 2018-07-18 13:05:58 -04:00
James E McClure e71c2c97db Force-based wetting condition for GPU 2018-07-03 08:07:22 -04:00
James E McClure f1c1fc54f0 wetting BC as external force 2018-07-02 14:59:27 -04:00
James E McClure 1ea25e1dff added correction into DFH gradient (promising) 2018-05-02 23:03:45 -04:00
James E McClure 8550c57e76 debugging dfh bubble 2018-05-02 21:12:37 -04:00
James E McClure 3838920d9c fixed typo 2018-05-01 21:06:41 -04:00
James E McClure c5127e18c5 key peices for dfh algorithm in place 2018-05-01 20:50:05 -04:00