ResInsight/ApplicationCode/ModelVisualization/Intersections/RivIntersectionGeometryGenerator.cpp

481 lines
19 KiB
C++
Raw Normal View History

/////////////////////////////////////////////////////////////////////////////////
//
// Copyright (C) Statoil ASA
// Copyright (C) Ceetron Solutions AS
//
// ResInsight is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// ResInsight is distributed in the hope that it will be useful, but WITHOUT ANY
// WARRANTY; without even the implied warranty of MERCHANTABILITY or
// FITNESS FOR A PARTICULAR PURPOSE.
//
// See the GNU General Public License at <http://www.gnu.org/licenses/gpl.html>
// for more details.
//
/////////////////////////////////////////////////////////////////////////////////
#include "RivIntersectionGeometryGenerator.h"
#include "RigMainGrid.h"
#include "RigResultAccessor.h"
#include "RimIntersection.h"
#include "RivHexGridIntersectionTools.h"
#include "cafHexGridIntersectionTools/cafHexGridIntersectionTools.h"
#include "cvfDrawableGeo.h"
#include "cvfGeometryTools.h"
#include "cvfPlane.h"
#include "cvfPrimitiveSetDirect.h"
#include "cvfPrimitiveSetIndexedUInt.h"
#include "cvfScalarMapper.h"
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
RivIntersectionGeometryGenerator::RivIntersectionGeometryGenerator(const RimIntersection* crossSection,
std::vector<std::vector<cvf::Vec3d> > &polylines,
const cvf::Vec3d& extrusionDirection,
const RivIntersectionHexGridInterface* grid)
: m_crossSection(crossSection),
m_polyLines(polylines),
m_extrusionDirection(extrusionDirection),
m_hexGrid(grid)
{
m_triangleVxes = new cvf::Vec3fArray;
m_cellBorderLineVxes = new cvf::Vec3fArray;
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
RivIntersectionGeometryGenerator::~RivIntersectionGeometryGenerator()
{
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
void RivIntersectionGeometryGenerator::calculateArrays()
{
if (m_triangleVxes->size()) return;
m_extrusionDirection.normalize();
std::vector<cvf::Vec3f> triangleVertices;
std::vector<cvf::Vec3f> cellBorderLineVxes;
cvf::Vec3d displayOffset = m_hexGrid->displayOffset();
cvf::BoundingBox gridBBox = m_hexGrid->boundingBox();
for (size_t pLineIdx = 0; pLineIdx < m_polyLines.size(); ++pLineIdx)
{
const std::vector<cvf::Vec3d>& m_polyLine = m_polyLines[pLineIdx];
if (m_polyLine.size() < 2) continue;
std::vector<cvf::Vec3d> m_adjustedPolyline;
adjustPolyline(m_polyLine, m_extrusionDirection, &m_adjustedPolyline);
size_t lineCount = m_adjustedPolyline.size();
for (size_t lIdx = 0; lIdx < lineCount - 1; ++lIdx)
{
cvf::Vec3d p1 = m_adjustedPolyline[lIdx];
cvf::Vec3d p2 = m_adjustedPolyline[lIdx+1];
cvf::BoundingBox sectionBBox;
sectionBBox.add(p1);
sectionBBox.add(p2);
cvf::Vec3d maxHeightVec;
double maxSectionHeight = sectionBBox.radius();
double maxSectionHeightUp;
double maxSectionHeightDown;
if (m_crossSection->type == RimIntersection::CS_AZIMUTHLINE)
{
maxSectionHeightUp = m_crossSection->lengthUp();
maxSectionHeightDown = m_crossSection->lengthDown();
if (maxSectionHeightUp + maxSectionHeightDown == 0)
{
return;
}
cvf::Vec3d maxHeightVecDown = m_extrusionDirection*maxSectionHeightUp;
cvf::Vec3d maxHeightVecUp = m_extrusionDirection*maxSectionHeightDown;
sectionBBox.add(p1 + maxHeightVecUp);
sectionBBox.add(p1 - maxHeightVecDown);
sectionBBox.add(p2 + maxHeightVecUp);
sectionBBox.add(p2 - maxHeightVecDown);
maxHeightVec = maxHeightVecUp + maxHeightVecDown;
}
else
{
maxHeightVec = m_extrusionDirection*maxSectionHeight;
sectionBBox.add(p1 + maxHeightVec);
sectionBBox.add(p1 - maxHeightVec);
sectionBBox.add(p2 + maxHeightVec);
sectionBBox.add(p2 - maxHeightVec);
}
std::vector<size_t> columnCellCandidates;
m_hexGrid->findIntersectingCells(sectionBBox, &columnCellCandidates);
cvf::Plane plane;
plane.setFromPoints(p1, p2, p2 + maxHeightVec);
cvf::Plane p1Plane;
p1Plane.setFromPoints(p1, p1 + maxHeightVec, p1 + plane.normal());
cvf::Plane p2Plane;
p2Plane.setFromPoints(p2, p2 + maxHeightVec, p2 - plane.normal());
std::vector<caf::HexGridIntersectionTools::ClipVx> hexPlaneCutTriangleVxes;
hexPlaneCutTriangleVxes.reserve(5*3);
std::vector<bool> isTriangleEdgeCellContour;
isTriangleEdgeCellContour.reserve(5*3);
cvf::Vec3d cellCorners[8];
size_t cornerIndices[8];
for (size_t cccIdx = 0; cccIdx < columnCellCandidates.size(); ++cccIdx)
{
size_t globalCellIdx = columnCellCandidates[cccIdx];
if (!m_hexGrid->useCell(globalCellIdx)) continue;
hexPlaneCutTriangleVxes.clear();
m_hexGrid->cellCornerVertices(globalCellIdx, cellCorners);
m_hexGrid->cellCornerIndices(globalCellIdx, cornerIndices);
caf::HexGridIntersectionTools::planeHexIntersectionMC(plane,
cellCorners,
cornerIndices,
&hexPlaneCutTriangleVxes,
&isTriangleEdgeCellContour);
if (m_crossSection->type == RimIntersection::CS_AZIMUTHLINE)
{
bool hasAnyPointsOnSurface = false;
for (caf::HexGridIntersectionTools::ClipVx vertex : hexPlaneCutTriangleVxes)
{
cvf::Vec3d temp = vertex.vx - p1;
double dot = temp.dot(m_extrusionDirection);
double lengthCheck;
if (dot < 0)
{
lengthCheck = maxSectionHeightUp;
}
else
{
lengthCheck = maxSectionHeightDown;
}
double distance = cvf::Math::sqrt(cvf::GeometryTools::linePointSquareDist(p1, p2, vertex.vx));
if (distance < lengthCheck)
{
hasAnyPointsOnSurface = true;
break;
}
}
if (!hasAnyPointsOnSurface)
{
continue;
}
}
std::vector<caf::HexGridIntersectionTools::ClipVx> clippedTriangleVxes;
std::vector<bool> isClippedTriEdgeCellContour;
caf::HexGridIntersectionTools::clipTrianglesBetweenTwoParallelPlanes(hexPlaneCutTriangleVxes, isTriangleEdgeCellContour, p1Plane, p2Plane,
&clippedTriangleVxes, &isClippedTriEdgeCellContour);
size_t clippedTriangleCount = clippedTriangleVxes.size()/3;
2015-11-20 01:45:23 -06:00
for (uint tIdx = 0; tIdx < clippedTriangleCount; ++tIdx)
{
uint triVxIdx = tIdx*3;
// Accumulate triangle vertices
cvf::Vec3f p0(clippedTriangleVxes[triVxIdx+0].vx - displayOffset);
cvf::Vec3f p1(clippedTriangleVxes[triVxIdx+1].vx - displayOffset);
cvf::Vec3f p2(clippedTriangleVxes[triVxIdx+2].vx - displayOffset);
triangleVertices.push_back(p0);
triangleVertices.push_back(p1);
triangleVertices.push_back(p2);
// Accumulate mesh lines
if (isClippedTriEdgeCellContour[triVxIdx])
{
cellBorderLineVxes.push_back(p0);
cellBorderLineVxes.push_back(p1);
}
if (isClippedTriEdgeCellContour[triVxIdx+1])
{
cellBorderLineVxes.push_back(p1);
cellBorderLineVxes.push_back(p2);
}
if (isClippedTriEdgeCellContour[triVxIdx+2])
{
cellBorderLineVxes.push_back(p2);
cellBorderLineVxes.push_back(p0);
}
// Mapping to cell index
m_triangleToCellIdxMap.push_back(globalCellIdx);
// Interpolation from nodes
for (int i = 0; i < 3; ++i)
{
caf::HexGridIntersectionTools::ClipVx cvx = clippedTriangleVxes[triVxIdx + i];
if (cvx.isVxIdsNative)
{
m_triVxToCellCornerWeights.push_back(
RivIntersectionVertexWeights(cvx.clippedEdgeVx1Id, cvx.clippedEdgeVx2Id, cvx.normDistFromEdgeVx1));
}
else
{
caf::HexGridIntersectionTools::ClipVx cvx1 = hexPlaneCutTriangleVxes[cvx.clippedEdgeVx1Id];
caf::HexGridIntersectionTools::ClipVx cvx2 = hexPlaneCutTriangleVxes[cvx.clippedEdgeVx2Id];
m_triVxToCellCornerWeights.push_back(
RivIntersectionVertexWeights(cvx1.clippedEdgeVx1Id, cvx1.clippedEdgeVx2Id, cvx1.normDistFromEdgeVx1,
cvx2.clippedEdgeVx1Id, cvx2.clippedEdgeVx2Id, cvx2.normDistFromEdgeVx1,
cvx.normDistFromEdgeVx1));
}
}
}
}
}
}
m_triangleVxes->assign(triangleVertices);
m_cellBorderLineVxes->assign(cellBorderLineVxes);
}
//--------------------------------------------------------------------------------------------------
/// Generate surface drawable geo from the specified region
///
//--------------------------------------------------------------------------------------------------
cvf::ref<cvf::DrawableGeo> RivIntersectionGeometryGenerator::generateSurface()
{
calculateArrays();
CVF_ASSERT(m_triangleVxes.notNull());
if (m_triangleVxes->size() == 0) return NULL;
cvf::ref<cvf::DrawableGeo> geo = new cvf::DrawableGeo;
geo->setFromTriangleVertexArray(m_triangleVxes.p());
return geo;
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
cvf::ref<cvf::DrawableGeo> RivIntersectionGeometryGenerator::createMeshDrawable()
{
if (!(m_cellBorderLineVxes.notNull() && m_cellBorderLineVxes->size() != 0)) return NULL;
cvf::ref<cvf::DrawableGeo> geo = new cvf::DrawableGeo;
geo->setVertexArray(m_cellBorderLineVxes.p());
cvf::ref<cvf::PrimitiveSetDirect> prim = new cvf::PrimitiveSetDirect(cvf::PT_LINES);
prim->setIndexCount(m_cellBorderLineVxes->size());
geo->addPrimitiveSet(prim.p());
return geo;
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
cvf::ref<cvf::DrawableGeo> RivIntersectionGeometryGenerator::createLineAlongPolylineDrawable()
{
return createLineAlongPolylineDrawable(m_polyLines);
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
cvf::ref<cvf::DrawableGeo> RivIntersectionGeometryGenerator::createLineAlongPolylineDrawable(const std::vector<std::vector<cvf::Vec3d> >& polyLines)
{
std::vector<cvf::uint> lineIndices;
std::vector<cvf::Vec3f> vertices;
cvf::Vec3d displayOffset = m_hexGrid->displayOffset();
for (size_t pLineIdx = 0; pLineIdx < polyLines.size(); ++pLineIdx)
{
const std::vector<cvf::Vec3d>& polyLine = polyLines[pLineIdx];
if (polyLine.size() < 2) continue;
for (size_t i = 0; i < polyLine.size(); ++i)
{
vertices.push_back(cvf::Vec3f(polyLine[i] - displayOffset));
if (i < polyLine.size() - 1)
{
lineIndices.push_back(static_cast<cvf::uint>(i));
lineIndices.push_back(static_cast<cvf::uint>(i + 1));
}
}
}
if (vertices.size() == 0) return NULL;
cvf::ref<cvf::Vec3fArray> vx = new cvf::Vec3fArray;
vx->assign(vertices);
cvf::ref<cvf::UIntArray> idxes = new cvf::UIntArray;
idxes->assign(lineIndices);
cvf::ref<cvf::PrimitiveSetIndexedUInt> prim = new cvf::PrimitiveSetIndexedUInt(cvf::PT_LINES);
prim->setIndices(idxes.p());
cvf::ref<cvf::DrawableGeo> polylineGeo = new cvf::DrawableGeo;
polylineGeo->setVertexArray(vx.p());
polylineGeo->addPrimitiveSet(prim.p());
return polylineGeo;
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
cvf::ref<cvf::DrawableGeo> RivIntersectionGeometryGenerator::createPointsFromPolylineDrawable()
{
return createPointsFromPolylineDrawable(m_polyLines);
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
cvf::ref<cvf::DrawableGeo> RivIntersectionGeometryGenerator::createPointsFromPolylineDrawable(const std::vector<std::vector<cvf::Vec3d> >& polyLines)
{
std::vector<cvf::Vec3f> vertices;
cvf::Vec3d displayOffset = m_hexGrid->displayOffset();
for (size_t pLineIdx = 0; pLineIdx < polyLines.size(); ++pLineIdx)
{
const std::vector<cvf::Vec3d>& polyLine = polyLines[pLineIdx];
for (size_t i = 0; i < polyLine.size(); ++i)
{
vertices.push_back(cvf::Vec3f(polyLine[i] - displayOffset));
}
}
if (vertices.size() == 0) return NULL;
cvf::ref<cvf::PrimitiveSetDirect> primSet = new cvf::PrimitiveSetDirect(cvf::PT_POINTS);
primSet->setStartIndex(0);
primSet->setIndexCount(vertices.size());
cvf::ref<cvf::DrawableGeo> geo = new cvf::DrawableGeo;
cvf::ref<cvf::Vec3fArray> vx = new cvf::Vec3fArray(vertices);
geo->setVertexArray(vx.p());
geo->addPrimitiveSet(primSet.p());
return geo;
}
//--------------------------------------------------------------------------------------------------
/// Remove the lines from the polyline that is nearly parallel to the extrusion direction
//--------------------------------------------------------------------------------------------------
void RivIntersectionGeometryGenerator::adjustPolyline(const std::vector<cvf::Vec3d>& polyLine,
const cvf::Vec3d extrDir,
std::vector<cvf::Vec3d>* adjustedPolyline)
{
size_t lineCount = polyLine.size();
if (!polyLine.size()) return;
adjustedPolyline->push_back(polyLine[0]);
cvf::Vec3d p1 = polyLine[0];
for (size_t lIdx = 1; lIdx < lineCount; ++lIdx)
{
cvf::Vec3d p2 = polyLine[lIdx];
cvf::Vec3d p1p2 = p2 - p1;
if ((p1p2 - (p1p2 * extrDir)*extrDir).length() > 0.1 )
{
adjustedPolyline->push_back(p2);
p1 = p2;
}
}
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
const std::vector<size_t>& RivIntersectionGeometryGenerator::triangleToCellIndex() const
{
CVF_ASSERT(m_triangleVxes->size());
return m_triangleToCellIdxMap;
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
const std::vector<RivIntersectionVertexWeights>& RivIntersectionGeometryGenerator::triangleVxToCellCornerInterpolationWeights() const
{
CVF_ASSERT(m_triangleVxes->size());
return m_triVxToCellCornerWeights;
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
const cvf::Vec3fArray* RivIntersectionGeometryGenerator::triangleVxes() const
{
CVF_ASSERT(m_triangleVxes->size());
return m_triangleVxes.p();
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
const RimIntersection* RivIntersectionGeometryGenerator::crossSection() const
{
return m_crossSection;
}
//--------------------------------------------------------------------------------------------------
///
//--------------------------------------------------------------------------------------------------
bool RivIntersectionGeometryGenerator::isAnyGeometryPresent() const
{
if (m_triangleVxes->size() == 0)
{
return false;
}
else
{
return true;
}
}