James E McClure
|
9f2840ccdc
|
gpu interfaces not moving :/
|
2015-07-04 14:23:47 -04:00 |
|
James E McClure
|
465853410b
|
Fixed bug in gpu/Color.cu
|
2015-07-04 13:55:40 -04:00 |
|
James E McClure
|
732a1c1beb
|
Found a bug in cpu/Color.cpp -- this should work well!
|
2015-07-04 13:04:54 -04:00 |
|
James E McClure
|
6b15fab5c2
|
Moved the volume averaging for ComputeBlobLocal outside of the loop that excludes the interfacial region
|
2015-07-04 12:59:59 -04:00 |
|
James E McClure
|
b7308e9ad9
|
Increased number of timesteps for distance computation in lbpm_segmented_pp from 10 to 20 so that the signed distance is computed further from the interface
|
2015-07-04 11:34:48 -04:00 |
|
James E McClure
|
0eb4221b57
|
don't compute density inside solid (just reverting a debugging change)
|
2015-07-04 11:29:15 -04:00 |
|
James E McClure
|
d6cf96f24c
|
Finished refactoring MassColorCollideD3Q7
|
2015-07-04 09:55:50 -04:00 |
|
James E McClure
|
252fdecdc1
|
Fixed a bug in the initialization of D3Q7 distributions
|
2015-07-04 09:40:48 -04:00 |
|
James E McClure
|
6d04a527fb
|
Trying to figure out of density solution is correct next to solid
|
2015-07-04 09:25:33 -04:00 |
|
James E McClure
|
162a8920c8
|
Refactored cpu/Colo.cpp for MassD3Q7
|
2015-07-04 08:50:25 -04:00 |
|
James E McClure
|
2bbe6c965d
|
Adding more DeviceBarrier()
|
2015-07-03 21:26:31 -04:00 |
|
James McClure
|
ef575c7adc
|
Added a bunch of DeviceBarrier() to lbpm_color_simulator following ScaLBL refactoring
|
2015-07-03 20:52:31 -04:00 |
|
James McClure
|
16aa6838cc
|
Trying to resolve difference between solution of CPU and GPU color model
|
2015-07-03 18:44:55 -04:00 |
|
James E McClure
|
91e53327a6
|
Changed the density convention in checkpoint file
|
2015-07-03 02:26:31 -04:00 |
|
James E McClure
|
bb963a8b5f
|
Added DeviceBarrier() to lbpm_color_simulator
|
2015-07-02 13:51:13 -04:00 |
|
James E McClure
|
5515a53402
|
Added DeviceBarrier() to lbpm_color_simulator
|
2015-07-02 12:10:21 -04:00 |
|
James E McClure
|
c493f4ba1e
|
Added DeviceBarrier() to lbpm_color_simulator
|
2015-07-01 19:57:35 -04:00 |
|
James E McClure
|
03cd7602cf
|
Added DeviceBarrier various places in ScaLBL.h to make sure GPU synchronize
|
2015-07-01 19:53:54 -04:00 |
|
James E McClure
|
7c972ec79c
|
modify gpu/D3Q7.cu
|
2015-06-30 19:02:53 -04:00 |
|
James E McClure
|
db1f96cdf1
|
Cleaning up Color.cu
|
2015-06-30 17:50:02 -04:00 |
|
James E McClure
|
a735ede54f
|
Fixed a bug I just created in gpu/D3Q7.cu
|
2015-06-30 15:38:31 -04:00 |
|
James E McClure
|
ade1e8fb69
|
Cleaning up Color/D3Q7 .cu/.cpp
|
2015-06-30 15:35:55 -04:00 |
|
James E McClure
|
2822c8e2b3
|
Cleaning up D3Q19.cu
|
2015-06-30 15:18:19 -04:00 |
|
James E McClure
|
34e45e715a
|
Cleaning up D3Qy.cu/.cpp
|
2015-06-30 15:16:41 -04:00 |
|
James E McClure
|
08e14cc261
|
Cleaning up Color.cu/.cpp
|
2015-06-30 15:12:56 -04:00 |
|
James E McClure
|
b4f1c45d46
|
refactored tests/lbpm_permeability_simulator
|
2015-06-30 13:14:31 -04:00 |
|
James E McClure
|
663ecc9ac0
|
refactored tests/lbpm_permeability_simulator
|
2015-06-30 13:13:28 -04:00 |
|
James E McClure
|
b179b450d5
|
refactored tests/lbpm_color_simulator
|
2015-06-30 12:51:16 -04:00 |
|
James E McClure
|
cfebdbaf67
|
refactored tests/lbpm_color_simulator
|
2015-06-30 12:46:33 -04:00 |
|
James E McClure
|
4bd886b7f8
|
Adding rank information to ScaLBL.h
|
2015-06-30 12:28:57 -04:00 |
|
James E McClure
|
10bd90830e
|
Adding rank information to ScaLBL.h
|
2015-06-30 12:27:21 -04:00 |
|
James E McClure
|
36ad8afe37
|
Refactoring TestCommD3Q19
|
2015-06-30 12:14:04 -04:00 |
|
James E McClure
|
cb6d89f9d3
|
Refactored tests/TestCommD3Q19 to use ScaLBL.h
|
2015-06-30 12:08:00 -04:00 |
|
James E McClure
|
76bb46f12a
|
Refactor lbpm_disc_pp and lbpm_sphere_pp
|
2015-06-30 12:01:38 -04:00 |
|
James E McClure
|
00004bf51b
|
Refactored tests/TestTwoPhase
|
2015-06-30 11:59:55 -04:00 |
|
James E McClure
|
0950ce2a29
|
Refactored tests/TestMassConservationD3Q7
|
2015-06-30 11:59:03 -04:00 |
|
James E McClure
|
2795e4b7ce
|
Updated tests/TestInterfaceSpeed
|
2015-06-30 11:58:03 -04:00 |
|
James E McClure
|
79928896e1
|
refactored tests/TestBubble to use ScaLBL.h
|
2015-06-30 11:56:47 -04:00 |
|
James E McClure
|
c54229980f
|
Fixed bug in ScaLBL.h
|
2015-06-30 11:55:07 -04:00 |
|
James E McClure
|
09ba2f97f8
|
Fixed bug in ScaLBL.h
|
2015-06-30 11:53:15 -04:00 |
|
James E McClure
|
86c4b822b6
|
Added missing D3Q7 functions to ScaLBL.h
|
2015-06-30 11:49:06 -04:00 |
|
James E McClure
|
e48b8e2f43
|
Fixed bug in ScaLBL.h
|
2015-06-30 11:44:03 -04:00 |
|
James McClure
|
ea6ec83c5c
|
Refactoring things to ScaLBL.h
|
2015-06-30 11:41:06 -04:00 |
|
James E McClure
|
6414325ab2
|
Refactored cpu/gpu headers into common/ScaLBL.h to prevent divergence of conventions
|
2015-06-30 11:33:27 -04:00 |
|
James E McClure
|
2756b80e2d
|
Adding common/ScaLBL.h, copied basic functionality for D3Q19, D3Q7 and halo exchange communications, memory allocation. Still need to import function definitions from Color.h, D3Q7.h, D3Q19.h, Extras.h and remove these from the cpu/gpu directories. Not tested at all :(
|
2015-06-29 23:05:26 -04:00 |
|
James E McClure
|
da669f68c7
|
Removed unused variables from lbpm_disc_pp
|
2015-06-29 20:11:52 -04:00 |
|
James E McClure
|
5eb7ecc5c0
|
Changed the volume for averaging the velocity to the total phase volumes, since it is clear that this is important to get accurate macroscopic velocities (unlike the fluid pressures, which need to exclude the interfacial region)
|
2015-06-28 09:22:10 -04:00 |
|
James McClure
|
e77ce58095
|
Working with this version of new river
|
2015-06-27 17:07:00 -04:00 |
|
James E McClure
|
72563f9030
|
adding changes to cpu version cpu/Color.cpp
|
2015-06-27 11:42:17 -04:00 |
|
James E McClure
|
56c6d70ad6
|
Added device barrier for timing TestCommD3Q19
|
2015-06-27 11:30:53 -04:00 |
|