ResInsight/ApplicationCode/ModelVisualization/RivTensorResultPartMgr.h

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/////////////////////////////////////////////////////////////////////////////////
//
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// Copyright (C) 2018- Equinor ASA
//
// ResInsight is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// ResInsight is distributed in the hope that it will be useful, but WITHOUT ANY
// WARRANTY; without even the implied warranty of MERCHANTABILITY or
// FITNESS FOR A PARTICULAR PURPOSE.
//
// See the GNU General Public License at <http://www.gnu.org/licenses/gpl.html>
// for more details.
//
/////////////////////////////////////////////////////////////////////////////////
#pragma once
#include "cvfArray.h"
#include "cvfColor3.h"
#include "cvfObject.h"
#include "cvfVector3.h"
#include "cafPdmPointer.h"
#include "cafTensor3.h"
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#include "RimTensorResults.h"
#include <array>
#include <vector>
namespace cvf
{
class ModelBasicList;
class Part;
class ScalarMapper;
class ScalarMapperDiscreteLinear;
} // namespace cvf
class RigFemResultAddress;
class RimGeoMechView;
class RigFemPartNodes;
class RigFemPart;
class RivTensorResultPartMgr : public cvf::Object
{
public:
RivTensorResultPartMgr(RimGeoMechView* reservoirView);
~RivTensorResultPartMgr() override;
void appendDynamicGeometryPartsToModel(cvf::ModelBasicList* model, size_t frameIndex) const;
private:
struct TensorVisualization
{
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TensorVisualization(cvf::Vec3f vertex, cvf::Vec3f result, cvf::Vec3f faceNormal, bool isPressure, int princial, float principalValue)
: vertex(vertex)
, result(result)
, faceNormal(faceNormal)
, isPressure(isPressure)
, principalNumber(princial)
, principalValue(principalValue) {};
cvf::Vec3f vertex;
cvf::Vec3f result;
cvf::Vec3f faceNormal;
bool isPressure;
int principalNumber;
float principalValue;
};
private:
static void calculateElementTensors(const RigFemPart& part,
const std::vector<caf::Ten3f>& vertexTensors,
std::vector<caf::Ten3f>* elmTensors);
static void calculatePrincipalsAndDirections(const std::vector<caf::Ten3f>& tensors,
std::array<std::vector<float>, 3>* principals,
std::vector<std::array<cvf::Vec3f, 3>>* principalDirections);
static cvf::Vec3f calculateFaceNormal(const RigFemPartNodes& nodes,
const std::vector<size_t>& quadVerticesToNodeIdxMapping,
int quadVertex);
cvf::ref<cvf::Part> createPart(const std::vector<TensorVisualization>& tensorVisualizations) const;
static void createOneColorPerPrincipalScalarMapper(const RimTensorResults::TensorColors& colorSet, cvf::ScalarMapperDiscreteLinear* scalarMapper);
static void createOneColorPerPrincipalTextureCoords(cvf::Vec2fArray* textureCoords,
const std::vector<TensorVisualization>& tensorVisualizations,
const cvf::ScalarMapper* mapper);
static void createResultColorTextureCoords(cvf::Vec2fArray* textureCoords,
const std::vector<TensorVisualization>& tensorVisualizations,
const cvf::ScalarMapper* mapper);
static bool isTensorAddress(RigFemResultAddress address);
static bool isValid(cvf::Vec3f resultVector);
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static bool isPressure(float principalValue);
bool isDrawable(cvf::Vec3f resultVector, bool showPrincipal) const;
std::array<cvf::Vec3f, 5> createArrowVertices(const TensorVisualization &tensorVisualization) const;
std::array<uint, 8> createArrowIndices(uint startIndex) const;
private:
caf::PdmPointer<RimGeoMechView> m_rimReservoirView;
};